Decide which styles need a physical sample.

A written rule for which styles need a physical sample, with the history behind each call and the cost of getting it wrong.

Sample policy · four styles
StyleWhat’s newPolicy
Merino crewA new colorwayDigital approval
Trail pantSame block and fabric, new lengthDigital approval
Canvas field jacketNew fabric, new fitPhysical sample
Waxed field jacketNew wax finishPhysical sample

Illustrative. Each rule comes from your own fit history

The policy applied to four styles. A new fabric or fit keeps a physical sample.

Sound familiar?

  • We sample everything because nobody can show a carryover is safe.
  • The 3D vendor promises fewer samples and finance wants to see the year.
  • A style skipped its sample and came back as returns.

Skip too few samples and you pay for rounds you didn’t need. Skip too many and the problem shows up in returns, after the production run.

What changes.

Show
The rule
A physical sample for every questionA written policy by style type: carryover, new fabric, new fit
Carryovers
Sampled again to be safeDigital approval where block, fabric and factory have history
New materials
Hoping the simulation matchesA physical sample kept, with the reason written down
Proof
A vendor’s claimRounds, rework and fit returns counted by style

How it works. 4 steps, 4 stages.

  • AI1
  • Rules and automation2
  • Your team1
  • Approval
  1. 1Classify

    1. Rules and automation

      Classify each style

      Carryover, new fabric, new construction or demanding fit, read from the tech pack.

      • Techpacker
      • FlexPLM
      • Centric PLM
  2. 2Check history

    1. AI

      Summarize the fit history

      Earlier rounds, fixes and returns for the same block, fabric and factory.

  3. 3Set policy

    1. Your teamApproval

      Set the sample policy

      Your development lead decides which classes can use a digital approval and which keep a physical sample.

  4. 4Track

    1. Rules and automation

      Count what the policy does

      Rounds, rework and fit returns per released style, before and after.

      • Browzwear
      • CLO

Rework and returns tune the policy

What you get. Real work, every week.

Before a digital approval
  • Same block as an approved style
  • Same fabric, calibrated in the simulation
  • Same factory, same construction
  • No repeat fit comments on this blockTwo repeats

One open test means a physical sample

The test a style passes before a digital approval can replace a physical sample.

Policy reviewIllustrative
  • Carryover, digital approvalFit returns after release2 per 1,000Keep
  • New fabric, physical sampleFit returns after release3 per 1,000Keep
  • New fit, digital approvalTried on two styles9 per 1,000Stop

After the first season, the policy is checked against what happened downstream.

How you’ll know it’s working.

  1. Physical samples per released style

    The number a stricter or looser policy is meant to move.

  2. Fit returns after release

    Fewer samples only count if fit problems don’t show up later.

  3. Rework after production starts

    The cost that skipped samples can quietly create.

Baselines agreed before we build.

Fewer samples, a worse year
Products developed a year
240
Sample rounds avoided per product
0.5
Sample cost avoided: 120 rounds at $240
$28,800
Setup
$45,000
Running cost for the year
$24,000
First-year cash
−$40,200

A worked example for a brand developing 240 products a year, not Fernway’s. The 600 staff hours saved are $36,000 of capacity, not cash. From year two it’s +$4,800 a year, and year one breaks even at 1.2 rounds avoided per product.

Works with what you have.

3D sampling

  • Browzwear
  • CLO

PLM & specs

  • FlexPLM
  • Centric PLM
  • Techpacker
We configure first
If you already own a 3D tool, we use it. The policy comes first: which styles it can stand in for a physical sample.
We build when
Your fit history sits in many places and needs counting by style before you change the rule.

What a first build includes.

Built in your accounts, around your team. Scope, fee and baseline agreed before we start.

  1. 1Design
  2. 2Build
  3. 3Run it, or hand it over

We build

  • A sample policy by style type, written with your team
  • A fit and rework history by block, fabric and factory
  • A check that classifies each new style
  • A running count of rounds, rework and fit returns

We start from

  • Tech packs and sample history
  • Fit returns by style
  • Cost per sample round and staff time

From your team

Owner
Product director or head of development
Involves
  • Development
  • Technical design
  • Finance
  • Factory partner

Questions teams ask.

Do you recommend 3D sampling?

Where your history supports it. 3D sampling has matured for carryover styles. A peer-reviewed study of compression garments found no clear match between virtual and physical pressure, which is why new materials keep a physical sample until your own tests say otherwise.

Can you promise fewer samples?

No. We show how many rounds each kind of style takes today, what each costs, and what a stricter or looser rule would do to rework and returns.

Who owns it once it’s running?

You do. It’s built in your accounts, documented, with training for the people who run it. Ownership usually sits with your product director or head of development. We can keep running it with you, or step back.

How do we start?

Usually with a development review: two to four weeks, a fixed fee credited to the build, and a plan that’s yours. If the job is already clear, we can scope the build directly.

Sample where it earns its cost. Start with a development review.

We reply within one business day.